Post by †Koji† on Nov 26, 2005 2:45:50 GMT -5
Here are a list of spells.
Darkness Spells
Generates a tornado of skulls on the target.
Ani Kruz (Lv.1 M: R: Darkness: Tornado: SP: 10)
MeAni Kruz (Lv.2 M: R: Darkness: Tornado: SP: 20)
OrmeAni Kruz (Lv.3 M: R: Darkness: Tornado: SP 40)
PhaAni Kruz (Lv.4 M: R: Darkness: Tornado: SP: 60)
Drop skulls on the target.
Ani Don (Lv.1 M: R: Darkness: Drop: SP: 10)
BiAni Don (Lv.2 M: R: Darkness: Drop: SP: 20)
MeAni Don (Lv.3 M: R: Darkness: Drop: SP: 40)
PhaAni Don (Lv.4 M: R: Darkness: Drop: SP: 60)
Raise dark claws below the target.
Ani Zot (Lv.1 M: R: Darkness: Raise: SP: 20)
MeAni Zot (Lv.2 M: R: Darkness: Raise: SP: 30)
OrmeAni Zot (Lv.3 M: R: Darkness: Raise: SP: 50)
PhaAni Zot (Lv.4 M: R: Darkness: Raise: SP: 70)
Summon Wryneck
Wryneck (Lv.1 M: R: Darkness: Summon: SP: 50)
Wryneck Ch (Lv.2 M: R: Darkness: Summon: SP: 70)
Wryneck Rf (Lv.3 M: R: Darkness: Summon: SP: 90)
Earth Spells
Generate a tornado.
Gan Rom (Lv.1 M: R: Earth: Tornado: SP: 10)
MeGan Rom (Lv.2 M: R: Earth: Tornado: SP: 20)
OrGan Rom (Lv.3 M: R: Earth: Tornado: SP: 40)
PhaGan Rom (Lv.4 M: R: Earth: Tornado: SP: 60)
Drop boulders on the target.
Gan Don (Lv.1 M: R: Earth: Drop: SP: 10)
GiGan Don (Lv.2 M: R: Earth: Drop: SP: 20)
OrGan Don (Lv.3 M: R: Earth: Drop: SP: 40)
PhaGon Don (Lv.4 M: R: Earth: Drop: SP: 60)
Raise stone collumns below the target.
Gan Zot (Lv.1 M: R: Earth: Raise: SP: 20)
GiGan Zot (Lv.2 M: R: Earth: Raise: SP: 30)
OrGan Zot (Lv.3 M: R: Earth: Raise: SP: 50)
PhaGan Zot (Lv.4 M: R: Earth: Raise: SP: 70)
Summon Yarthkins
Yarthkins (Lv.1 M: R: Earth: Summon: SP: 50)
Yarthkins Ch (Lv.2 M: R: Earth: Summon: SP: 70)
Yarthkins Rf (Lv.3 M: R: Earth: Summon: SP: 90)
Fire Spells
Fire balls converge on the target.
Vak Kruz (Lv.1 M: S: Fire: Converge: SP: 10)
GiVak Kruz (Lv.2 M: S: Fire: Converge: SP: 20)
MeVak Kruz (Lv.3 M: S: Fire: Converge: SP: 40)
PhaVak Kruz (Lv.4 M: S: Fire: Converge: SP: 60)
Generate a tornado with fire.
Vak Rom (Lv.1 M: R: Fire: Tornado: SP: 10)
BiVak Rom (Lv.2 M: R: Fire: Tornado: SP: 20)
OrVak Rom (Lv.3 M: R: Fire: Tornado: SP: 40)
PhaVak Rom (Lv.4 M: R: Fire: Tornado: SP: 60)
Drop fireball on the target.
Vak Don (Lv.1 M: R: Fire: Drop: SP: 10)
GiVak Don (Lv.2 M: R: Fire: Drop: SP: 20)
RaVak Don (Lv.3 M: R: Fire: Drop: SP: 40)
PhaVak Don (Lv.4 M: R: Fire: Drop: SP: 60)
Summon Vulcan
Vulcan (Lv.1 M: R: Fire: Summon: SP: 50)
Vulcan Ch (Lv.2 M: R: Fire: Summon: SP: 70)
Vulcan Rf (Lv.3 M: R: Fire: Summon: SP: 90)
Thunder Spells
Thunder balls converge on target.
Rai Kruz (Lv.1 M: S: Thunder: Converge: SP: 10)
MeRai Kruz (Lv.2 M: S: Thunder: Converge: SP: 20)
OrmRai Kruz (Lv.3 M: S: Thunder: Converge: SP: 40)
PhaRai Kruz (Lv.4 M: S: Thunder: Converge: SP: 60)
Generate a tornado with plasma.
Rai Rom (Lv.1 M: R: Thunder: Tornado: SP: 10)
GiRai Rom (Lv.2 M: R: Thunder: Tornado: SP: 20)
MeRai Rom (Lv.3 M: R: Thunder: Tornado: SP: 40)
PhaRai Rom (Lv.4 M: R: Thunder: Tornado: SP: 60)
Drop lightning on the target.
Rai Don (Lv.1 M: R: Thunder: Drop: SP: 10)
MeRai Don (Lv.2 M: R: Thunder: Drop: SP: 20)
GiRai Don (Lv.3 M: R: Thunder: Drop: SP: 40)
PhaRai Don (Lv.4 M: R: Thunder: Drop: SP: 60)
Summon Lanceor
Lanceor (Lv.1 M: R: Thunder: Summon: SP: 50)
Lanceor Ch (Lv.2 M: R: Thunder: Summon: SP: 70)
Lanceor Rf (Lv.3 M: R: Thunder: Summon: SP: 90)
Water Spells
Ice blocks converge on the target.
Rue Kruz (Lv.1 M: S: Water: Converge: SP: 10)
GiRue Kruz (Lv.2 M: S: Water: Converge: SP: 20)
MeRue Kruz (Lv.3 M: S: Water: Converge: SP: 40)
PhaRue Kruz (Lv.4 M: S: Water: Converge: SP: 60)
Generate a tornado with ice blocks.
Rue Rom (Lv.1 M: R: Water: Tornado: SP: 20)
MeRue Rom (Lv.2 M: R: Water: Tornado: SP: 30)
OrRue Rom (Lv.3 M: R: Water: Tornado: SP: 40)
PhaRue Rom (Lv.4 M: R: Water: Tornado: SP: 60)
Raise ice collumns below the target.
Rue Zot (Lv.1 M: R: Water: Raise: SP: 20)
MeRue Zot (Lv.2 M: R: Water: Raise: SP: 30)
OrmeRue Zot (Lv.3 M: R: Water: Raise: SP: 50)
PhaRue Zot (Lv.4 M: R: Water: Raise: SP: 70)
Summon Merrows
Merrows (Lv.1 M: R: Water: Summon: SP: 50)
Merrows Ch (Lv.2 M: R: Water: Summon: SP: 70)
Merrows Rf (Lv.3 M: R: Water: Summon: SP: 90)
Wood Spells
Tree branches converge on the target.
Juk Kruz (Lv.1 M: S: Wood: Converge: SP: 10)
MeJuk Kruz (Lv.2 M: S: Wood: Converge: SP: 20)
GiJuk Zot (Lv.3 M: S: Wood: Converge: SP: 40)
PhaJuk Kruz (Lv.4 M: S: Wood: Converge: SP: 60)
Generate a tornado with leaves.
Juk Rom (Lv.1 M: R: Wood: Tornado: SP: 10)
BiJuk Rom (Lv.2 M: R: Wood: Tornado: SP: 20)
RaJuk Rom (Lv.3 M: R: Wood: Tornado: SP: 40)
PhaJuk Rom (Lv.4 M: R: Wood: Tornado: SP: 60)
Raise trees below the target.
Juk Zot (Lvl.1 M: R: Wood: Raise: SP: 20)
RaJuk Zot (Lv.2 M: R: Wood: Raise: SP: 30)
OrJuk Zot (Lv.3 M: R: Wood: Raise: SP: 50)
PhaJuk Don (Lv.4 M: R: Wood: Raise: SP: 70)
Summon Krake
Krake (Lv.1 M: R: Wood: Summon: SP: 50)
Krake Ch (Lv.2 M: R: Wood: Summon: SP: 70)
Krake Rf (Lv.3 M: R: Wood: Summon: SP: 90)
-Healing Spells
Repth (S: SP: 10, Heals 150 HP)
La Repth (S: SP: 40, Heals 150 HP to entire party)
Ol Repth (S: SP: 30, Heals 400 HP)
Ola Repth (S: SP: 50, Heals 400 HP to entire party)
Pha Repth (S: SP: 70, Heals all HP)
Phal Repth (S: SP: 90, Heals all HP to entire party)
Rip Teyn (S: SP: 10, Same as Antidote)
Rip Synk (S: SP: 10, Same as Restorative)
Rip Maen (S: SP: 40, Same as Resurrect)
-Strengthening Spells
Rig Saem (S: SP: 15, HP Replenishes over time)
Rig Gaem (S: SP: 25, SP Replenishes over time)
Ap Do (S: SP: 15, Temporary up in speed)
Ap Corv (S: SP: 15, Temporary up in Phy. Str.)
Ap Vorv (S: SP: 15, Temporary up in Phy. Def.)
Ap Torv (S: SP: 15, Temporary up in Phy. Acc.)
Ap Corma (S: SP: 15, Temporary up in Mag. Str.)
Ap Vorma (S: SP: 15, Temporary up in Mag. Def.)
Ap Torma (S: SP: 15, Temporary up in Mag. Acc.)
Ap Ganz (R: SP: 10, Temporary up in Earth Att.)
Ap Ruem (R: SP: 10, Temporary up in Water Att.)
Ap Vakz (R: SP: 10, Temporary up in Fire Att.)
Ap Juka (R: SP: 10, Temporary up in Wood Att.)
Ap Raio (R: SP: 10, Temporary up in Thunder Att.)
Ap Anid (R: SP: 10, Temporary up in Dark Att.)
-Weaking Spells
Duk Lei (S: SP: 20, Poisons target temporarily)
Suvi Lei (S: SP: 20, Paralyzes target temporarily)
Dek Do (S: SP: 20, Slows target temporarily)
Miu Lei (S: SP: 40, Charms target temporarily)
Mumyn Lei (S: SP: 30, Sleeps target temporarily)
Ranki Lei (S: SP: 30, Confuses target temporarily)
Maj Lei (S: SP: 30, Curses target temporarily)
Dek Corv (S: SP: 15, Temporary down in Phy. Str.)
Dek Vorv (S: SP: 15, Temporary down in Phy. Def.)
Dek Torv (S: SP: 15, Temporary down in Phy. Evd.)
Dek Corma (S: SP: 15, Temporary down in Mag. Str.)
Dek Vorma (S: SP: 15, Temporary down in Mag. Def.)
Dek Torma (S: SP: 15, Temporary down in Mag. Evd.)
Dek Ganz (R: SP: 10, Temporary down in Earth Att.)
Dek Ruem (R: SP: 10, Temporary down in Water Att.)
Dek Vakz (R: SP: 10, Temporary down in Fire Att.)
Dek Juka (R: SP: 10, Temporary down in Wood Att.)
Dek Raio (R: SP: 10, Temporary down in Thunder Att.)
Dek Anid (R: SP: 10, Temporary down in Dark Att.)
Darkness Spells
Generates a tornado of skulls on the target.
Ani Kruz (Lv.1 M: R: Darkness: Tornado: SP: 10)
MeAni Kruz (Lv.2 M: R: Darkness: Tornado: SP: 20)
OrmeAni Kruz (Lv.3 M: R: Darkness: Tornado: SP 40)
PhaAni Kruz (Lv.4 M: R: Darkness: Tornado: SP: 60)
Drop skulls on the target.
Ani Don (Lv.1 M: R: Darkness: Drop: SP: 10)
BiAni Don (Lv.2 M: R: Darkness: Drop: SP: 20)
MeAni Don (Lv.3 M: R: Darkness: Drop: SP: 40)
PhaAni Don (Lv.4 M: R: Darkness: Drop: SP: 60)
Raise dark claws below the target.
Ani Zot (Lv.1 M: R: Darkness: Raise: SP: 20)
MeAni Zot (Lv.2 M: R: Darkness: Raise: SP: 30)
OrmeAni Zot (Lv.3 M: R: Darkness: Raise: SP: 50)
PhaAni Zot (Lv.4 M: R: Darkness: Raise: SP: 70)
Summon Wryneck
Wryneck (Lv.1 M: R: Darkness: Summon: SP: 50)
Wryneck Ch (Lv.2 M: R: Darkness: Summon: SP: 70)
Wryneck Rf (Lv.3 M: R: Darkness: Summon: SP: 90)
Earth Spells
Generate a tornado.
Gan Rom (Lv.1 M: R: Earth: Tornado: SP: 10)
MeGan Rom (Lv.2 M: R: Earth: Tornado: SP: 20)
OrGan Rom (Lv.3 M: R: Earth: Tornado: SP: 40)
PhaGan Rom (Lv.4 M: R: Earth: Tornado: SP: 60)
Drop boulders on the target.
Gan Don (Lv.1 M: R: Earth: Drop: SP: 10)
GiGan Don (Lv.2 M: R: Earth: Drop: SP: 20)
OrGan Don (Lv.3 M: R: Earth: Drop: SP: 40)
PhaGon Don (Lv.4 M: R: Earth: Drop: SP: 60)
Raise stone collumns below the target.
Gan Zot (Lv.1 M: R: Earth: Raise: SP: 20)
GiGan Zot (Lv.2 M: R: Earth: Raise: SP: 30)
OrGan Zot (Lv.3 M: R: Earth: Raise: SP: 50)
PhaGan Zot (Lv.4 M: R: Earth: Raise: SP: 70)
Summon Yarthkins
Yarthkins (Lv.1 M: R: Earth: Summon: SP: 50)
Yarthkins Ch (Lv.2 M: R: Earth: Summon: SP: 70)
Yarthkins Rf (Lv.3 M: R: Earth: Summon: SP: 90)
Fire Spells
Fire balls converge on the target.
Vak Kruz (Lv.1 M: S: Fire: Converge: SP: 10)
GiVak Kruz (Lv.2 M: S: Fire: Converge: SP: 20)
MeVak Kruz (Lv.3 M: S: Fire: Converge: SP: 40)
PhaVak Kruz (Lv.4 M: S: Fire: Converge: SP: 60)
Generate a tornado with fire.
Vak Rom (Lv.1 M: R: Fire: Tornado: SP: 10)
BiVak Rom (Lv.2 M: R: Fire: Tornado: SP: 20)
OrVak Rom (Lv.3 M: R: Fire: Tornado: SP: 40)
PhaVak Rom (Lv.4 M: R: Fire: Tornado: SP: 60)
Drop fireball on the target.
Vak Don (Lv.1 M: R: Fire: Drop: SP: 10)
GiVak Don (Lv.2 M: R: Fire: Drop: SP: 20)
RaVak Don (Lv.3 M: R: Fire: Drop: SP: 40)
PhaVak Don (Lv.4 M: R: Fire: Drop: SP: 60)
Summon Vulcan
Vulcan (Lv.1 M: R: Fire: Summon: SP: 50)
Vulcan Ch (Lv.2 M: R: Fire: Summon: SP: 70)
Vulcan Rf (Lv.3 M: R: Fire: Summon: SP: 90)
Thunder Spells
Thunder balls converge on target.
Rai Kruz (Lv.1 M: S: Thunder: Converge: SP: 10)
MeRai Kruz (Lv.2 M: S: Thunder: Converge: SP: 20)
OrmRai Kruz (Lv.3 M: S: Thunder: Converge: SP: 40)
PhaRai Kruz (Lv.4 M: S: Thunder: Converge: SP: 60)
Generate a tornado with plasma.
Rai Rom (Lv.1 M: R: Thunder: Tornado: SP: 10)
GiRai Rom (Lv.2 M: R: Thunder: Tornado: SP: 20)
MeRai Rom (Lv.3 M: R: Thunder: Tornado: SP: 40)
PhaRai Rom (Lv.4 M: R: Thunder: Tornado: SP: 60)
Drop lightning on the target.
Rai Don (Lv.1 M: R: Thunder: Drop: SP: 10)
MeRai Don (Lv.2 M: R: Thunder: Drop: SP: 20)
GiRai Don (Lv.3 M: R: Thunder: Drop: SP: 40)
PhaRai Don (Lv.4 M: R: Thunder: Drop: SP: 60)
Summon Lanceor
Lanceor (Lv.1 M: R: Thunder: Summon: SP: 50)
Lanceor Ch (Lv.2 M: R: Thunder: Summon: SP: 70)
Lanceor Rf (Lv.3 M: R: Thunder: Summon: SP: 90)
Water Spells
Ice blocks converge on the target.
Rue Kruz (Lv.1 M: S: Water: Converge: SP: 10)
GiRue Kruz (Lv.2 M: S: Water: Converge: SP: 20)
MeRue Kruz (Lv.3 M: S: Water: Converge: SP: 40)
PhaRue Kruz (Lv.4 M: S: Water: Converge: SP: 60)
Generate a tornado with ice blocks.
Rue Rom (Lv.1 M: R: Water: Tornado: SP: 20)
MeRue Rom (Lv.2 M: R: Water: Tornado: SP: 30)
OrRue Rom (Lv.3 M: R: Water: Tornado: SP: 40)
PhaRue Rom (Lv.4 M: R: Water: Tornado: SP: 60)
Raise ice collumns below the target.
Rue Zot (Lv.1 M: R: Water: Raise: SP: 20)
MeRue Zot (Lv.2 M: R: Water: Raise: SP: 30)
OrmeRue Zot (Lv.3 M: R: Water: Raise: SP: 50)
PhaRue Zot (Lv.4 M: R: Water: Raise: SP: 70)
Summon Merrows
Merrows (Lv.1 M: R: Water: Summon: SP: 50)
Merrows Ch (Lv.2 M: R: Water: Summon: SP: 70)
Merrows Rf (Lv.3 M: R: Water: Summon: SP: 90)
Wood Spells
Tree branches converge on the target.
Juk Kruz (Lv.1 M: S: Wood: Converge: SP: 10)
MeJuk Kruz (Lv.2 M: S: Wood: Converge: SP: 20)
GiJuk Zot (Lv.3 M: S: Wood: Converge: SP: 40)
PhaJuk Kruz (Lv.4 M: S: Wood: Converge: SP: 60)
Generate a tornado with leaves.
Juk Rom (Lv.1 M: R: Wood: Tornado: SP: 10)
BiJuk Rom (Lv.2 M: R: Wood: Tornado: SP: 20)
RaJuk Rom (Lv.3 M: R: Wood: Tornado: SP: 40)
PhaJuk Rom (Lv.4 M: R: Wood: Tornado: SP: 60)
Raise trees below the target.
Juk Zot (Lvl.1 M: R: Wood: Raise: SP: 20)
RaJuk Zot (Lv.2 M: R: Wood: Raise: SP: 30)
OrJuk Zot (Lv.3 M: R: Wood: Raise: SP: 50)
PhaJuk Don (Lv.4 M: R: Wood: Raise: SP: 70)
Summon Krake
Krake (Lv.1 M: R: Wood: Summon: SP: 50)
Krake Ch (Lv.2 M: R: Wood: Summon: SP: 70)
Krake Rf (Lv.3 M: R: Wood: Summon: SP: 90)
-Healing Spells
Repth (S: SP: 10, Heals 150 HP)
La Repth (S: SP: 40, Heals 150 HP to entire party)
Ol Repth (S: SP: 30, Heals 400 HP)
Ola Repth (S: SP: 50, Heals 400 HP to entire party)
Pha Repth (S: SP: 70, Heals all HP)
Phal Repth (S: SP: 90, Heals all HP to entire party)
Rip Teyn (S: SP: 10, Same as Antidote)
Rip Synk (S: SP: 10, Same as Restorative)
Rip Maen (S: SP: 40, Same as Resurrect)
-Strengthening Spells
Rig Saem (S: SP: 15, HP Replenishes over time)
Rig Gaem (S: SP: 25, SP Replenishes over time)
Ap Do (S: SP: 15, Temporary up in speed)
Ap Corv (S: SP: 15, Temporary up in Phy. Str.)
Ap Vorv (S: SP: 15, Temporary up in Phy. Def.)
Ap Torv (S: SP: 15, Temporary up in Phy. Acc.)
Ap Corma (S: SP: 15, Temporary up in Mag. Str.)
Ap Vorma (S: SP: 15, Temporary up in Mag. Def.)
Ap Torma (S: SP: 15, Temporary up in Mag. Acc.)
Ap Ganz (R: SP: 10, Temporary up in Earth Att.)
Ap Ruem (R: SP: 10, Temporary up in Water Att.)
Ap Vakz (R: SP: 10, Temporary up in Fire Att.)
Ap Juka (R: SP: 10, Temporary up in Wood Att.)
Ap Raio (R: SP: 10, Temporary up in Thunder Att.)
Ap Anid (R: SP: 10, Temporary up in Dark Att.)
-Weaking Spells
Duk Lei (S: SP: 20, Poisons target temporarily)
Suvi Lei (S: SP: 20, Paralyzes target temporarily)
Dek Do (S: SP: 20, Slows target temporarily)
Miu Lei (S: SP: 40, Charms target temporarily)
Mumyn Lei (S: SP: 30, Sleeps target temporarily)
Ranki Lei (S: SP: 30, Confuses target temporarily)
Maj Lei (S: SP: 30, Curses target temporarily)
Dek Corv (S: SP: 15, Temporary down in Phy. Str.)
Dek Vorv (S: SP: 15, Temporary down in Phy. Def.)
Dek Torv (S: SP: 15, Temporary down in Phy. Evd.)
Dek Corma (S: SP: 15, Temporary down in Mag. Str.)
Dek Vorma (S: SP: 15, Temporary down in Mag. Def.)
Dek Torma (S: SP: 15, Temporary down in Mag. Evd.)
Dek Ganz (R: SP: 10, Temporary down in Earth Att.)
Dek Ruem (R: SP: 10, Temporary down in Water Att.)
Dek Vakz (R: SP: 10, Temporary down in Fire Att.)
Dek Juka (R: SP: 10, Temporary down in Wood Att.)
Dek Raio (R: SP: 10, Temporary down in Thunder Att.)
Dek Anid (R: SP: 10, Temporary down in Dark Att.)